<div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>I feel it's been the right amount of time between games, with the passionate fans of </span><em><span>Ghost of Tsushima</span></em><span> more than ready to dive back into this immersive world.</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>But how do you carry it forward? How do you create something new? </span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>Ghost of Tsushima was such an epic stand-alone title. So </span><em><span>Ghost of Yotei</span></em><span> has a big task ahead.</span></div></div><div><div id="adspot-mobile-medium"></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><strong><span>READ MORE:</span></strong><span> </span><a href="https://www.9news.com.au/technology/hands-on-with-the-lenovo-legion-s-go-as-the-handheld-competition-heats-up/774c2236-cfbc-4a6a-9824-27be9ba070bd"><strong><span>The next contender in the handheld gaming boom</span></strong></a></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>As I sat down with Sucker Punch Productions Jason Connell and Nate Fox, it was the first question I asked.</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>How do we carry this game forward for a true, epic sequel?</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>"We asked almost the exact same questions of ourselves," Connell told 9news.com.au.</span></div></div><div><div class="OUTBRAIN" data-reactroot="" data-src="//www.9news.com.au/technology/ghost-of-yotei-developers-share-updates-for-new-game/9139b009-f16a-4fa7-997d-41cee4f372eb" data-widget-id="AR_5"></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>"That's the magic judo of making video games. And, for us, it was making sure we carry forward that like lethal precision in the combat, that samurai cinema film inspired sort of vibe, you know.</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>"Respecting the quiet moments, but making sure there's sort of a visceral feeling to all with an awesome story pulling it together," he said.</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><strong><span>READ MORE:</span></strong><span> </span><a href="https://www.9news.com.au/technology/donkey-kong-bananza-review-nintendo-switch-2/6adc5a7c-bfd6-4084-988d-9ddb9848af04"><strong><span>Donkey Kong's newest adventure: 'An imperfect masterpiece'</span></strong></a></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><em><span>Ghost of Yotei</span></em><span> follows the journey of Atsu, a wandering samurai hellbent on vengeance.</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>Set 329 years after the first game, the team at Sucker Punch Productions is pushing open-world exploration to the next level, granting players "unparalleled freedom to discover Ezo".</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>The game heavily leans into its cinematic inspirations, introducing new "director modes" for players.</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>Beyond the returning Akira Kurosawa mode, which celebrates earlier samurai films, two new modes expand the experience, including one that gets players up close and personal with enemies.</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>The setting incorporates "Wild West film tropes" with classic samurai movie influences, creating a unique blend that evokes a sense of being on the "edge of, the sort of the civilised world where anything could happen", Connell said.</span></div></div><div class="styles__Wrapper-sc-2o34ro-0 cmwkBV"><div class="styles__Column-sc-2o34ro-3 jJDKrX"><a href="/content/2025/02/04/11/41/most-anticipated-video-games-releasing-in-2025"><img alt="Grand Theft Auto VI" sizes="(min-width: 1024px) 636px, (min-width: 768px) 396px, 100vw" src="https://imageresizer.static9.net.au/jHw05v24XBtkRdWpKopP-N1AdgA=/396x223/https%3A%2F%2Fprod.static9.net.au%2Ffs%2F04fe5421-e2f2-43e7-a8be-36aa3e025fc3" srcset="https://imageresizer.static9.net.au/jHw05v24XBtkRdWpKopP-N1AdgA=/396x223/https%3A%2F%2Fprod.static9.net.au%2Ffs%2F04fe5421-e2f2-43e7-a8be-36aa3e025fc3 396w, https://imageresizer.static9.net.au/mPYGWrPvpmDRr1A3VYgL_yFm7oI=/636x358/https%3A%2F%2Fprod.static9.net.au%2Ffs%2F04fe5421-e2f2-43e7-a8be-36aa3e025fc3 636w"/></a></div><div class="styles__Column-sc-2o34ro-3 jJDKrX"><div class="styles__Headline-sc-2o34ro-4 hpbOlz">The most anticipated video games of 2025</div><div class="styles__Button-sc-2o34ro-1 eBjlmW"><a class="styles__ButtonLink-sc-2o34ro-2 hqpklJ" href="/content/2025/02/04/11/41/most-anticipated-video-games-releasing-in-2025">View Gallery</a></div></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>Sucker Punch emphasised their collaborative approach with advisors, building upon the "epic training wheels called Tsushima".</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>These advisors help ensure authenticity and accuracy.</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>"Advisors really help us understand everything from our writing style to our historical, and like, geographical locations that we want to depict… Each of them understand we're making a piece of entertainment," Connell said.</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><span>Connell and Fox stressed that their goal is not a "stone for stone sort of recreation", but rather to "capture the feeling of a place with enough authenticity and accuracy that really transports people".</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><em><span>Ghost of Yotei</span></em><span> is coming to PlayStation 5 on October 2.</span></div></div><div class="block-content"><div class="styles__Container-sc-1ylecsg-0 goULFa"><strong><span>More from our interview with Jason Connell and Nate Fox in the player above.</span></strong></div></div>

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